Tuesday, January 10, 2017

Champion Concept - Rifgy

Rifgy
                                
Rifgy by LEFtino
Abilities
Passive: Scrappy
Veteran of light skirmishes Rifgy has seen his share of battles and bites. Every "x" seconds when Rifgy takes damage from an enemy champion, his next auto attack on that champion will deal .5% bonus AD.

Q: Pound 'em
Rifgy leaps in target direction, upon landing he slashes in a cone with his blade.

W: Disarm 'em
Rifgy strikes his opponent with a expertly planned strike, disarming their weapon. Opponent cannot attack for "x" seconds.

E:  Block 'em
Block three enemy skill shots, or one turret shot. Essentially Rifgy has three block charges on his E. At the full three amount he is stalwart enough to block one turret shot, if he has two blocks left, he can not block a turret shot.

R: Get' em
Rifgy bounds in target direction stunning all enemy champions he lands on for 1 second, he will continue to leap from enemy champion to enemy champion until there are no more to jump on.
(dancing grenade, where Rifgy is the grenade)


Lore
.
Yordle who lives in Bilgewater, consequently he has taken on a bit of a rougher demeanor. He was indeed born in Bandle City and overall is a lovable character whom you can say, yes that is a yordle. He trained with Teemo for many years in his youth, which no doubt effected his outlook on life. Eventually the rowdy warrior sought more in life and he made his way to the nautical city of Bilgewater.
Development
Rifgy came into being as "bored drawing" still on my Yordle high after completing Kimi and Kichi I was attempting to draw Kichi in truth. The nose went horrible wrong and I stared into the non existent eyes of Rifgy. Before I knew it his tall hair and ruff n tuff personality was taking over. I saved him him for later but every time I tried to move past I began to realize he was in need of the loving.

Voice Lines and reference
"Cap'n taught me one thing...size ain't everything Noxian..."

Skin Ideas

Bilgewater Rifgy - Outback Rifgy

Build’s

Pro’s and Con’s


Champion Concept - Monk Yordle

Monk Yordle
                                

Abilities
Passive: Name
L

Q: “Pop/Flash”


W: “P.O.L.E.”


E: Name
Disc

R: “T.A.Z.E.R.”
  L

Lore
.

Development


Voice Lines and reference


Skin Ideas
Pole Vaulter "Name" - 


Build’s

Pro’s and Con’s


Champion Concept - Lightning Kid

Lightning Kid

                                

Abilities
Passive: Name
LK has an immense amount of energy coursing through herself and her gear, if she does not handle it carefully LK will Overload and detonate. Detonations deal AoE damage to enemies and LK. If LK is not moving or attacking her energy will not increase. Attacking Increases Overload more than Moving.

Q: “Pop/Flash”
Unleash Overloaded energy as a skill shot dealing AP damage and marking them for Flash, reactivate to Flash, and blind the area around marked target.
Pop does not add to Overload, it lowers it.

W: “P.O.L.E.”
Throw out a Portable Overload Lightning Emitter or P.O.L.E. that LK is linked to in a large area around the P.O.L.E. device. If LK leaves the area her connection to the P.O.L.E. will break slowing her and resetting the abilities cooldown. Reactivating W will snap LK back to the P.O.L.E. location. P.O.L.E. connection gives LK the ‘Grounded’ buff.
Grounded - While connected to a P.O.L.E., a portion of damage taken is converted into energy and stored in the device. Once enough energy is amassed LK’s Next auto attack will have an extended range and deal bonus damage
Casting P.O.L.E. while Overload is channeling will immediately lower LK’s energy amount and release it, sending out an AoE stun.
P.O.L.E.s can be destroyed by enemies, destroying them will increase LK’s Overload level.

E: Name
Discharge” LK begins to vent the magic from her suit, the build-up will convert into a slowing field that will slow all enemies hit and speed LK up.

R: “T.A.Z.E.R.”
  LK pulls out her mentor’s last invention the Test Auxillary Zaunite Electrical Rifle, or T.A.Z.E.R., charges it up with her own strength, and releases three 1/2/3 shots of pure energy. Each shot deals a base amount of damage over the length of the shot. Any Overcharge LK has will be released as bonus true damage to her target.

Lore
LK’s past is rather dark, in contrast to her seemingly bright fighting style. Assistant to a brilliant Zaun scientist, LK had a bright future, they had been developing a device that could convert raw magic into stable, usable energy. Until a Piltover raid changed her life. The attack came without warning LK and her mentor were not fighters, they were scientists, but they had to do something. LK grabbed the prototype T.A.Z.E.R. and attempted to reverse its flow and blast the intruders. There was a bright flash and when LK woke her mentor, and most of the raiders were dead. LK was damaged and had transformed by the release of magic. While still human she now wielded massive amounts of energy, so she created the suit she wears to help contain the power and now seeks redemption in Summoner’s Rift, as well as redemption on any Piltovian.

Development
This champion came into my mind when I was listening to “Thousand lies” song by Offspring.

Voice Lines and reference

“Piltover. City of progress? You mean city of Theives!”
“They started this...not me.”
“I’ll make this right.”
“Wonder what would happen if I had two T.A.Z.E.R.s...and crossed streams.”
“Shocking? I’ll show you shocking pretty boy.” - special interaction with Jayce
“You can’t punch energy!” - special interaction with Vi

Skin Ideas
Ghostbuster’s nod skin


Build’s

Pro’s and Con’s